![]() All of Gunfire Games/Vigils games are like that, and I appreciate it more and more as the game industry grows and changes. It’s also such a complete package, which these days is so damn nice y’know. Most if that was in co-op, which is where it’s better for sure, but I think the combat loop, lore discovery and gear systems make for a great game either way it’s played. I have 160+ hours on it, definitely one of my favourite games from that year.
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